Attack is a player's accuracy in melee combat. As a player raises their Attack level, they can deal damage more consistently as well as wield weapons of stronger materials.
Fighting accurately[]
In order to gain experience in the Attack stat, players must choose the accurate attack style. While fighting accurately, players will hit more often than they would when fighting attack style|aggressively or attack style|defensively.
Attack bonuses[]
Some weapons give players Attack bonuses when using certain attack types. These bonuses are noted in the Equipment Stats section of the equipment menu. Attack bonuses give players advantages as well as disadvantages in melee combat, based on their target's strengths and weaknesses.
Attack type | Suitable weapons |
---|---|
Stab | Daggers, Swords, Longswords, and Pickaxes. |
Slash | Longswords, Hatchet|Hatchets, Scimitars, Battleaxe|Battleaxes, and Two-handed sword|Two-handed swords. |
Crush | Maces, Battleaxe|Battleaxes, Warhammer|Warhammers, and Two-handed sword|Two-handed swords. |
Levels[]
In order to wield certain weapons, a certain Attack level requirement must be met. Commonly used items and their corresponding level requirements are as follows:
Weapon | Attack level required | Other requirements |
---|---|---|
Bronze | 1 | None. * |
Iron | 1 | None. * |
Steel | 5 | None. * |
Black | 10 | None. * |
Mithril | 20 | None. * |
Adamant | 30 | None. * |
Rune | 40 | None. * |
Granite maul | 50 | 50 Strength. |
Obsidian | 60 | Obsidian maul (tzhaar-ket-om), however, requires 60 Strength, but only 1 Attack. |
Dragon | 60 | N/A |
Barrelchest anchor | 60 | N/A |
Barrows | 70 | None. |
Abyssal whip | 70 | None. |
Abyssal tentacle | 75 | None. |
Godswords | 75 | None. |
Gathering |
Woodcutting • Mining • Fishing • Hunter • Farming |
Support | |
Artisan |
Firemaking • Fletching • Cooking • Smithing • Runecrafting • Crafting • Herblore |
Combat |
Attack • Strength • Hitpoints • Defence • Magic • Ranged • Prayer |