Attack is a player's accuracy in melee combat. As a player raises their Attack level, they can deal damage more consistently as well as wield weapons of stronger materials.

Attack icon

Also known as Att, Atk

Fighting accurately Edit

In order to gain experience in the Attack stat, players must choose the accurate attack style. While fighting accurately, players will hit more often than they would when fighting attack style|aggressively or attack style|defensively.

Attack bonuses Edit

Some weapons give players Attack bonuses when using certain attack types. These bonuses are noted in the Equipment Stats section of the equipment menu. Attack bonuses give players advantages as well as disadvantages in melee combat, based on their target's strengths and weaknesses.

Attack typeSuitable weapons
Stab Daggers, Swords, Longswords, and Pickaxes.
Slash Longswords, Hatchet|Hatchets, Scimitars, Battleaxe|Battleaxes, and Two-handed sword|Two-handed swords.
Crush Maces, Battleaxe|Battleaxes, Warhammer|Warhammers, and Two-handed sword|Two-handed swords.

Levels Edit

In order to wield certain weapons, a certain Attack level requirement must be met. Commonly used items and their corresponding level requirements are as follows:

WeaponAttack level requiredOther requirements
Bronze 1 None. *
Iron 1 None. *
Steel 5 None. *
Black 10 None. *
Mithril 20 None. *
Adamant 30 None. *
Rune 40 None. *
Granite maul 50 50 Strength.
Obsidian 60 Obsidian maul (tzhaar-ket-om), however, requires 60 Strength, but only 1 Attack.
Dragon 60 N/A
Barrelchest anchor 60 N/A
Barrows 70 None.
Abyssal whip 70 None.
Abyssal tentacle 75 None.
Godswords 75 None.